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Rewards and panels: One catalog, rules that hand it out.

A catalog of rewards, rules that hand them out on their own, a ledger of every one, and panels members use instead of commands.

How it works.

  1. [01]One catalog for everythingRoles, rewards staff hand out, and on the AimJunkies server coupons, Prime days, badges and shop points. Set one up once; every system can give it.
  2. [02]Rules, not choresWhen something happens and the member qualifies, they get the reward: a role for passing the Gate, a coupon at 5 invites, points every level.
  3. [03]A ledger of every rewardWho got what, why, and where it stands. Retry what failed, take back what should not have gone out.
  4. [04]Panels instead of commandsA message with buttons; each opens a screen only the member who pressed sees, with their own rewards and a Claim button.
  5. [05]Panel StudioEdit every block, word, colour and button of a panel and its member screen, with a preview built by the same code that posts it.
  6. [06]Safe by defaultDaily limits, per-member limits, stock and a hold before delivery, so one mistaken rule cannot empty your catalog.

Questions.

Is it free?

Yes, to start: five rewards, three rules and two panels. An AimJunkies plan raises every limit.

Do members need an AimJunkies account?

Only for rewards that live on aimjunkies.net (coupons, Prime, badges). Roles and staff rewards work for anyone in the server.

The other modules